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Type: Session, 6 - Concurrent Session [clear filter]
Saturday, October 29
 

8:30am

Augment Your Reality Theater Becoming the Literature: Role Play Games in the Classroom E108 (1st floor) Beyond the Breakout: A Crash Course in Blended Learning E206 (2nd floor) Beyond the Classroom Walls - Developing Globally Aware Youth A203 (2nd floor) CANCELLED - Collaborative Maps Across the Curriculum D316 (3rd floor, inside building, upstairs, behind stairs to the right) Coding a Pi E203 (2nd floor) EPIC LEARNING...Game On! C210 (2nd floor) Game-Based Learning in the Classroom D281 (inside building, 2nd floor, outside room) Gamify Learning with Breakout EDU A206 (2nd floor) Gamify Your Professional Development Using Differentiated and Self-Paced Modules A204 (2nd floor) Going Ape for Apps D307 (3rd floor, inside building, upstairs, behind stairs to the left) Googlify Your High School Classroom Without GAFE D283 (inside building, 2nd floor, outside room) Help Your Introverts Succeed in an Extroverted World C106 (1st floor) I'm Stealing That: Style-Alike Projects & Essays Begging to Be Stolen D203 Kick It up a Notch by Adding Student Voice to Presentations C102 (1st floor) Medieval Minecraft: Using Mobile Games and iPads to Promote PBL Practices C201/202 (2nd floor) Open Sesame! Use Portfolios to Assess Student Work with Sesame Snap C208/209 (2nd floor) PBL + GAFE = Perfect Pair D316 (3rd floor, inside building, upstairs, behind stairs to the right) Special Education: Go Mainstream with Technology C206 (2nd floor) STEM to STEAM to STREAM: AR/VR in the Classroom D206/207 (inside building, 2nd floor, outside room) Student-Led Conferences and 20% Time Projects for Elementary Classrooms D201/202 (inside building, 2nd floor, outside room) Supporting Your School as a Site Technology Lead, What’s Involved! E106 (1st floor) Teachers Give Teachers HyperDoc Share Fest A153 (1st floor) Tech Tesoros for ELL Instruction in CCSS D309 (3rd floor, inside building, upstairs, behind stairs to the left) The Redefined Primary Classroom A205 (2nd floor) Think, Pear, Share D208/209 (inside building, 2nd floor, outside room) Using Gooru to Create Self-Directed Learners A202 (2nd floor) Viking Tech Crew: Promoting Student Leadership D161 (1st floor, outside) Zoom into Capturing a Picture Perfect Framework Focused On Coding C103 (1st floor) ‘Making’ It Happen: Maker Education in the Elementary Classroom A216/217 (2nd floor)